Monumental Consequence

$27.50

A live-action game of art, sacrifice, and persuasion which asks: is art ever worth dying for?

In Monumental Consequence, players become villagers in the occupied town of La Ville. Villagers face an impossible choice: destroy their centuries-old church to save lives, or risk everything to preserve the art within. 

 

 

Description

Similar to a murder mystery party, Monumental Consequence is a single-session, live action game. Gameplay is simple: players assume their village identity, engage in lively discussion and passionate debate, then vote on the central question: save the art or bomb the church?

This game complements not only casual gaming but also educational and team building settings. For educators, there is a companion Monumental Consequence Curriculum Guide. 

Press Product Code: CMUP101

Funded by Kickstarter

A Scholarship and Lore: Games for Learning Series Game from Central Michigan University Press

Specifications

9–38 Players
30-60 Minutes
Ages 14 +

Components

  • 40 Role Cards
  • 10 Treasure Cards
  • 8 Location Cards
  • 2 d6 game dice
  • 1 game manual

Resources

Credits

  • Game Design and Development: Mary Beth Looney
  • Line Art: Bill Spytma
  • Layout Design and Editing: Andrew D. Devenney, Associate Director, Center for Learning through Games and Simulations, Central Michigan University
  • Copy Editing: Jennifer Peterson
Monumental Consequence F.A.Q.'s
Q: What learning objectives pair with Monumental Consequence?

A: The encouragement of players’ appreciation for the cultural value of antiquities, historical objects, and monumental structures; and the development and use of persuasive skills.

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